Persistent civilization simulator

What survives after you are gone?

Agrarian begins with fire, shelter, hunger, winter, and land. Over generations, players build farms, families, markets, laws, roads, towns, and eventually civilizations that remember what came before.

No seasonal wipes Legacy over levels Player built economies

The world is the expansion

Start as a survivor. Leave behind a history.

Agrarian is a long-term world project, not a disposable match lobby. Roads remain. Fields mature. Ruins tell stories. Families inherit knowledge. New players still find a frontier because migration, collapse, growth, scarcity, and rediscovery keep the world alive.

The game ties survival and stewardship to real economic behavior. AGR is planned as both the in-game currency backbone and a real-world community coin for homesteaders, farmers markets, tradespeople, forestry, fishing, and local barter-minded commerce.

01Survival

Fire, shelter, food, injury, weather, and first tools.

02Homesteading

Land claims, crops, storage, domestication, and trade.

03Civic Life

Markets, contracts, law, migration, towns, and conflict.

04Industry

Mechanization, logistics, power, factories, and transport.

05Orbit

Only after civilization earns it, the sky becomes reachable.

Six month MVP push

From concept to playable survival foundation.

The first milestone is deliberately focused: prove that the core survival loop feels meaningful, multiplayer, persistent, and expandable.

Month 1

Prototype foundation

Unreal project structure, networking baseline, first biome, identity, and public devlogs.

Month 2

Survival loop

Hunger, thirst, weather pressure, injury, gathering, fire, primitive tools, and shelter.

Month 3

Persistent homestead

Storage, early farming, simple construction, land memory, and server persistence.

Month 4

Multiplayer test

Small group play, worker tasks, trade prototypes, social friction, and stability passes.

Month 5

Economy spine

AGR wallet planning, item value, barter flows, market tests, and real-world tie-ins.

Month 6

Closed MVP readiness

Playable test build, feedback loops, community onboarding, and the next development cycle.

AGR currency layer

A game economy with roots outside the game.

AGR is being built as the currency backbone for Agrarian while keeping its original purpose alive: practical community exchange for producers, homesteaders, local markets, trades, and agriculture-adjacent businesses.

Join the founding list

Get development notes, test invitations, and early community updates.

We are building in public enough for serious players, creators, miners, and community builders to follow the shape of the world before the first closed MVP.

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Be part of the founding community before the first closed MVP.